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<p>Apologies for cross-posting</p>
<p><b>Call for Papers</b><br>
</p>
<p>2nd International Conference on Interactive Media, Smart
Systems and Emerging Technologies (IMET 2022) - Technical
co-sponsored by IEEE Computer Society (Approval is Pending)<br>
</p>
<p><a class="moz-txt-link-freetext"
href="https://imet.cyens.org.cy/">https://imet.cyens.org.cy/</a></p>
<p>The conference is dedicated to the exploration of current
practices in the use of emerging and interactive technologies.
The interdisciplinary research topics presented and discussed
at IMET render it a rather unique venue that promotes a dearly
needed blend of technology and applied research. Given the
very distinct needs and methodologies of both these great
scientific fields, the conference must ensure that the
presentation and discussion of results is accessible to both
audiences and still has great scientific value. It also must
serve different mindsets in terms of publications which is
why, for instance, we offer post-conference invitations to the
best submissions for inclusion in special journal issues which
is greatly relevant especially to educational researchers. The
main theme of IMET 2022 will be on Interactive Media in
relation to: (a) Novel Technologies and (b) Applications. <br>
</p>
<p>We invite submissions on the following subjects, as well the
conference's standard topics:</p>
<p><b>Novel Technologies</b><br>
<br>
• Artificial intelligence<br>
• Deep learning<br>
• Pervasive computing<br>
• Human-computer interaction<br>
• Visualisation techniques<br>
• Computer graphics<br>
• Multimedia<br>
• Virtual reality<br>
• Augmented reality<br>
• Eye tracking<br>
• Wearables and IoT<br>
• Brain computer interfaces<br>
• Affective computing<br>
• Computer Animation<br>
• Robotics and Vision<br>
• Physically Based Modeling<br>
• Image processing<br>
• Haptic interfaces<br>
• Computer vision</p>
<p><b>Applications</b></p>
<p>• Arts and Cultural Heritage<br>
• Health and Assistive Technologies<br>
• Computer Education<br>
• Learning and eLearning<br>
• Blended Learning<br>
• Serious games and gamification<br>
• Game design<br>
• User-modelling<br>
• Smart cities and Urban spaces<br>
• Tourism and Environment<br>
• Pedagogy<br>
• Design Management<br>
• Evaluation approaches and studies<br>
• User experience<br>
• Methodologies<br>
• Theories and frameworks<br>
• Privacy and Security<br>
• Cartography and GIS<br>
• Ethics and ethical considerations<br>
<br>
<b>Submission</b><br>
<br>
Electronic submission will be conducted using the EasyChair
conference system (<a class="moz-txt-link-freetext"
href="https://easychair.org/conferences/?conf=imet2022">https://easychair.org/conferences/?conf=imet2022</a>).
Full papers should be up 8 pages (including references), short
papers 4 pages (including references), poster papers and demo
papers up to 2 pages (including references). All papers must
be formatted according to IEEE templates (<a
class="moz-txt-link-freetext"
href="https://www.ieee.org/conferences/publishing/templates.html">https://www.ieee.org/conferences/publishing/templates.html</a>).
All accepted papers (full, short, poster, demo and workshop
papers) will be submitted for inclusion at the IEEE Digital
Library. <br>
<br>
<b>Important Dates</b><br>
<br>
• Paper submission deadline: 08th March 2022<br>
• Short Paper, Poster submission deadline: 16th April 2022<br>
• Demo submission deadline: 16th May 2022<br>
• Workshop proposal deadline: 15th April 2022<br>
• Notification of acceptance for full papers: 15th April
2022<br>
• Notification of acceptance for short papers, posters:
15th May 2022<br>
• Final full paper submission date: 1st May 2022<br>
• Final short papers, posters submission date: 1st June
2022<br>
• Camera ready: 1st August 2022<br>
• Conference: 4-7 Oct 2022</p>
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