[CogSci] iLRNFuser 2020 Online Game Jam on Immersive Learning - Call for Student & Recent Graduate Participation

Lee, Mark malee at csu.edu.au
Sun Jun 7 10:09:39 PDT 2020


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CALL FOR PARTICIPATION

iLRNFuser 2020 Online Game Jam

Open to university/college students and recent graduates
(graduated within the last 12 months)

http://immersivelrn.org/iLRNFuser

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iLRNFuser is the official Online Game Jam series of the Immersive Learning Research Network (iLRN at http://immersivelrn.org). The series provides opportunities for university/college student teams from around the world, participating remotely from their own physical locations, to engage in a hackathon-style game-development marathons. Founded in the spirit of global solidarity and cooperation, iLRNFuser brings together people representing diverse backgrounds, interests, and skill sets to creatively express themselves as well as promote shared understanding through the universal medium of video games. Each Jam in the series addresses a theme linked to one or more the United Nations' Sustainable Development Goals (see https://immersivelrn.org/ilrnfuser/#un-sdgs).

The inaugural iLRNFuser 2020 Game Jam will be held in conjunction with the iLRN 2020 Virtual Conference (http://immersivelrn.org/ilrn2020), with the Jam itself taking place the week before the conference (June 14 to 21, 2020). The theme will be announced via the iLRN website on Sunday, June 14, and teams will have one week to design and produce their games addressing the theme.

More information about the upcoming Jam and how to participate can be found at: http://immersivelrn.org/ilrnfuser/ilrnfuser-2020

Awards will be presented to the winning (first place) and runner-up (second place) teams. All teams that submit a game will receive certificates of participation.


*** "Any individual can learn to play and design games, but it takes a real team to achieve success" ***


### Important Dates ###

- Team registration deadline: June 12, 2020 (participants must also register for the iLRN 2020 conference by this date, which they can do for free if not already presenting at the conference)

- Kickoff and theme announcement: June 14, 2020, 9:00am US Pacific Time (iLRN website)

- Game submission deadline: June 21, 2020, 9:00am US Pacific Time (itch.io website)

- Games on display at iLRN 2020 Virtual Conference; voting open: June 22 to 24, 2020 (iLRN Virtual Campus, powered by VirBELA)

- Finalist showcase and announcement of winners: June 24, 2020 (iLRN Virtual Campus, powered by VirBELA)


### Important Links ###

1. Submit team details to the iLRNFuser2020 team. Compete the Team Registration Form here: https://forms.gle/aACxV5u9VYP3pcMh7

2. Register and create your team's itch.io page here: https://itch.io/register

3. Join/Follow the iLRNFuser2020 itch.io page here: https://itch.io/jam/ilrnfuser2020

4. Join the #ilrnfuser-game-jams channel on the iLRN Discord server here: https://discord.gg/yvHN58


### Contact ###

Inquiries may be directed to the iLRNFuser Director, Markos Mentzelopoulos (University of Westminster, UK) at iLRNFuser at immersivelrn.org .

If you would like to receive updates about future iLRNFuser Game Jams and other iLRN activities, please consider joining iLRN to be added to our network and mailing list. Basic individual membership is free of charge: https://immersivelrn.org/get-involved/membership/


(Sent to announcements at lists.cognitivesciencesociety.org)


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